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Game Shaders Volume 1 - Dota 2 [Released]

fire67
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fire67 polycounter lvl 8
Hello Polycount Community

Here is the first volume of a new shader series. Each volume will contain one or multiple shaders adapted from existing games for Unity.
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Game Shaders : Volume 1 is a shader framework based on the well known Dota 2 game. It contains one base material declined in multiple versions. This shader is based on the Dota 2 shader system and rendering.
By using this shader, you are able to follow the workflow provided in the Dota 2 Official Blog Workshop to create your assets and thus boost your creativity and productivity.

You are able to create any type of render, realistic or close to the Dota 2 rendering look as you can see in the demos.
It's also very easy to convert your Physically Based Rendering textures to this material. Most of the demos were made with PBR texture base and converted easily.

Status: Asset Store
Version: 1.0.4
Demos: Dishonored FanArt | Shield | Dota 2 Heroes Set 1 | George
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Documentation: Art Guide, Texture Guide, Shader Masks Guide
Contact: Support

For more information you can visit the Unity forum thread.
Unity: Forum Thread

Special Thanks
Svein Yngve Sandvik Antonsen- Dishonored FanArt
Corentin Sibret - Shield based on a concept of Artyom Vlaskin !
Baj Singh - George

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