Hi there !
It's been a long time since I've posted something on PC !
Here's my current WIP.
She's some kind of space soldier.
I'm prety happy with her so far, but I need some constructive criticism on what I should improve, modify or tweak to make her better.
I'm working on some gear for her too, but nothing I'm happy with to show you.
Hope you'll like her.
Any help greatly appreciated.
Replies
Here's the update :
The butt is better now, but I think it still looks a bit too 'attached' at her lower back. Like it's a tag-on pair of spheres.
I am currently working on my first character and I appreciate well done character faces so much. Took me 40 hours to stop making mine look like a bowling ball
@ Xaragoth: Thank you for your comment! Do you mean that her butt is too round?
@ stevston89: Thank you for your paintover ! I wasn't aware that my brain was subconsciously aiming for such "heroic" proportions! I'll try to fix this issue!
It might just be the angle again due to the hands, but from the backview it looks like there is no smooth transition between her butt and her body. Like the butt is glued on. Basically the area directly above her butt (and also her buttcrack) need a bit more smoothness in terms of transition.
It might just be the angle right now, so a better view of her lower back/butt area might help to determine if it's just my eyes
Also I'd appreciate a close up turn-around of her face
And here's the face close-up turn around:
And here's what she looked like back in 2011 (on the left) and 2012 (on the right):
I'm pretty happy with what she looks like right now, but it was a long, hard and tedious work to get there, a lot of tweaking and polishing, putting the model away for a while and coming back to work on it. But I think it worth it as I'm a big fan of Cezar Brandao and Eugene Fokin girls faces (to name only theese two...) and my goal is to achieve something as good as their work...
For the butt I think a bit of smoothing might really make it look more natural. There is a small dent in it on yours, just above the cheeks. That shouldn't be quite there.
For Ref I suggest Hazardous stuff:
http://fc00.deviantart.net/fs70/f/2013/118/f/8/morrigan_base_body_tweaks_by_hazardousarts-d63g4bu.jpg
Basically you want the butt to be a bit more in a upside-down heart shape
edit: lol, how did I break that link?
@ SveinY: Thank you for your quick paintover ! Sh'e's looking better like this !
@ FlorenceThibault: Thank you ! I'm not sure with what you mean, maybe it's the perpective...
@ stevston89: Thank you ! I've trimed her forehead a bit. Much better now !
Here's an update of her face and body. I've tweaked her proportions and made her head wider acordingly to your comments.
Here's a turntable of her face:
https://www.youtube.com/watch?v=hL6AQeQT3yA
And here's on of her body:
https://www.youtube.com/watch?v=bsepq1P2qnM
(If someone could tell me how to embed youtube videos...)
Feel free to give me more feedback !
1. If this is a suit - which I assume it is and she isn't naked, I am pretty sure the kneecaps wouldn't be that refined - or if they are, you'd probably have the suit tight enough that the back of the knee would also show the muscle structure.
2. I believe, but I am not entirely sure even with looking at Ref and personal experence, that the stomach is a bit too much forward and the downward curve towards her crotch is a bit too extreme. But I'd rather someone with more experience comments if that is a correct observation before you do anything to it.
3. The back-line doesn't go as high as it does for your mesh. The neck usually doesn't show it, but in your case, it has it there. Maybe it's just for a zipper or something you plan to put there?
That is pretty much it. I don't think there's anything else I can find even after looking for a while.
edit: Fixing sleepy mistakes. Think I got them all.
Here's the new update on her face. I went less rad in my modifications than FlorenceThibault (with such a name, are you french ?) suggested, but she looks definitively better like this !
https://www.youtube.com/watch?v=j8ZvOONTyaE
And now, as I'm enjoying constructive feedback that much, I'd like to share with you some other WIPs I'm working on. I'm trying to achieve portfolio quality with all of them.
Here's a daemonette:
And here's a dark faery:
Here's a minotaur:
And an Orc:
Last one is a speed sculpt on which I've tried to break symmetry:
Comments and criticism realy appreciated !
Oh nice sculpts by the way. Be careful of over defining muscles. Unless the character has taken a ridiculous amount of steroids the muscle indications will be fairly soft.
For the other sculpts, one thing that I saw right away now that I got a few minutes, is that your Orc has way too short legs and a bit too long a body. pull up the crotch a bit to fix that.