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Rainy Parisian Street - UE4

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Original Post:
Decided to start working on my first environment in UE4, and taking it as an obvious opportunity to learn more about PBR and how to use it properly. The scene I'm going for is this 1900s-1920s era Parisian cobblestone street, just after a rain, at twilight.

I've gotten the basic pavement into the scene for the central road, as well as some streetlamps and poles. Still using cubes as a basic approximation of buildings so I could be informed while designing my lighting.

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And a shot from Zbrush of my sculpting work on the cobblestone base texture:

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Some images from my inspiration folder (which has a total of 68 pictures as of now):

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