Reply
Reply
 
Thread Tools Display Modes
randomind's Avatar
Old (#1)
Good day lads and ladies
lots of people here started taking shots for their portfolio after finishing with Ryse.
Figured it would be nice to share some of the art, that was made for this game, with the community.
We're missing some areas of the game unfortunately but there might be a second part to this art dump.
Credits go out to the entire environment art team and our FX and lighting guys as well as the guys from Elite 3D, Forge Studios, Ulysses, and Creatives in the Attic.
...great fun working on this!

Marry Christmas!
we hope you enjoy

















Offline , vertex, 48 Posts, Join Date Jun 2010, Location Switzerland  
   Reply With Quote

randomind's Avatar
Old (#2)















Offline , vertex, 48 Posts, Join Date Jun 2010, Location Switzerland  
   Reply With Quote

randomind's Avatar
Old (#3)















Offline , vertex, 48 Posts, Join Date Jun 2010, Location Switzerland  
   Reply With Quote

randomind's Avatar
Old (#4)















Offline , vertex, 48 Posts, Join Date Jun 2010, Location Switzerland  
   Reply With Quote

randomind's Avatar
Old (#5)















Offline , vertex, 48 Posts, Join Date Jun 2010, Location Switzerland  
   Reply With Quote

randomind's Avatar
Old (#6)






Offline , vertex, 48 Posts, Join Date Jun 2010, Location Switzerland  
   Reply With Quote

Optinium's Avatar
Old (#7)
My face 0_o
My Blogfolio :- http://lancewilkinson.weebly.com/
My Twitter :- @Lance_cw
My Gumroad Tutorials :- Optinium @ Gumroad
Offline , polygon, 521 Posts, Join Date Oct 2011, Location Manchester  
   Reply With Quote

Miche's Avatar
Old (#8)
pants: pooped
Michel Strombeck
3D Artist


Portfolio
Offline , spline, 120 Posts, Join Date Feb 2010, Location Stockholm Send a message via Skype™ to Miche  
   Reply With Quote

toxic_h2o's Avatar
Old (#9)
Wow beautiful work! Kudos to everyone who worked on this game.
Offline , triangle, 390 Posts, Join Date Feb 2011,  
   Reply With Quote

Bal's Avatar
Old (#10)
Epic stuff guys.
How faithful is this stuff supposed to be compared to actual roman architecture (of which I know very little)? Was there a strong push to stay close to reality (what we know of it anyways) or did you guys kind of go crazy with it?
Offline , polycounter, 1,082 Posts, Join Date Jun 2006, Location Paris / France  
   Reply With Quote

Liam Cullen's Avatar
Old (#11)
Quote:
Originally Posted by Bal View Post
Epic stuff guys.
How faithful is this stuff supposed to be compared to actual roman architecture (of which I know very little)? Was there a strong push to stay close to reality (what we know of it anyways) or did you guys kind of go crazy with it?
It was a tricky situation to start with as most of what people consider the 'reality' of Rome has been painted by Hollywood, in a neoclassical style. Wanting to stick closely to actual Roman architecture often wouldn't give people the feeling they were expecting to have from the settings, so the end result is a combination of an authentic recreation with the added classical elements that people would expect to see in a game about Rome.

On top of this we also wanted to add our own identity, and so we introduced Art Deco elements. These can be most clearly seen in the trims and statues found through the game. You'll also notice Marius's armour and shield feature heavy Art Deco elements.
Offline , null, 20 Posts, Join Date Mar 2009, Location UK Send a message via MSN to Liam Cullen  
   Reply With Quote

Simmo's Avatar
Old (#12)
my jaw fell off.. :O
Offline , spline, 237 Posts, Join Date May 2010, Location Brisbane, AU  
   Reply With Quote

Tobbo's Avatar
Old (#13)
What an epic dump! Great stuff!
Offline , polygon, 622 Posts, Join Date Dec 2011, Location United States  
   Reply With Quote

Jeff Parrott's Avatar
Old (#14)
Really gorgeous work. I didn't realize this kept going and going and going. So much awesome stuff. Interesting to see how saturated all the foliage is. Neat way to push some saturation in the areas.
Offline , veteran polycounter, 3,381 Posts, Join Date Oct 2004, Location San Francisco, CA Send a message via AIM to Jeff Parrott Send a message via Skype™ to Jeff Parrott  
   Reply With Quote

Kazperstan's Avatar
Old (#15)
The sand on the beach is so nice... I just want to eat it...
Offline , spline, 177 Posts, Join Date Mar 2012, Location London  
   Reply With Quote

CyberGameArts's Avatar
Old (#16)
Offline , spline, 247 Posts, Join Date Feb 2012, Location Murica!  
   Reply With Quote

adam's Avatar
Old (#17)
In my opinion Ryse single handidly set the standard for what other next-gen titles will need to achieve when it comes to realistic game environments. It isn't just the quality of the art, but the composition of the scenes and use of lighting to drive the player forward. Top notch all around and every artist who worked on Ryse should be proud.

We're a community of artists who want to learn from others: Can you show any technical images? Material break downs, close-up wire shots, lighting break downs, and so on?

Last edited by adam; 12-19-2013 at 09:11 AM..
Offline , Administrator, 8,983 Posts, Join Date Oct 2004, Location Toronto, Canada Send a message via AIM to adam Send a message via MSN to adam  
   Reply With Quote

Intervain's Avatar
Old (#18)
love the moss on the rocks...great work overall
Offline , spline, 116 Posts, Join Date Jun 2010, Location Vancouver, Canada  
   Reply With Quote

ArminChaudhry's Avatar
Old (#19)
glad you like it guys
Artist at Crytek

linkedin

Portfolio
Offline , vertex, 39 Posts, Join Date Mar 2011, Location Germany  
   Reply With Quote

J0NNYquid's Avatar
Old (#20)
I mean, what else can you say, these are all fantastic. The mud/sand on the beaches is phenomenal. Awesome dump!
The answer is 42.

www.camraab3d.com
Offline , polygon, 500 Posts, Join Date Jun 2011, Location Champaign, IL  
   Reply With Quote

ae.'s Avatar
Old (#21)
DAT FOREST! Great job!
www.aelevel.net / LinkedIn
Mech Artist / Piranha Games
Offline , card carrying polycounter, 2,008 Posts, Join Date Oct 2008, Location Vancouver, BC  
   Reply With Quote

AbKI's Avatar
Old (#22)
Wow, really love the greenery and the attention to detail with the placement of everything. Really inspiring, thanks for posting!
Offline , spline, 146 Posts, Join Date Sep 2012, Location Guildford, UK  
   Reply With Quote

Gannon's Avatar
Old (#23)
Man, All I can say is WOW! I'd Scroll down and think... I'm almost to the end of the pictures and more amazing art kept coming up. The game turned out fantastic looking. Great job.

+1 on breakdowns for materials please.
Looking for work, Check out my portfolio and drop me a message!

Portfolio: www.3DRebar.com
Offline , polycounter, 922 Posts, Join Date Dec 2008, Location Montreal,Quebec Send a message via AIM to Gannon Send a message via MSN to Gannon  
   Reply With Quote

kn0r's Avatar
Old (#24)
Hot dang! Really, really like the spooky night screens.
Offline , line, 53 Posts, Join Date Sep 2011, Location Netherlands  
   Reply With Quote

Fozwroth's Avatar
Old (#25)
DAT vegetation, Omonomnom! Amazing stuff!
Vegetation Artist at DICE


Portfolio
WIP Thread
LinkedIn
Offline , triangle, 397 Posts, Join Date Jan 2011, Location Stockholm, Sweden  
   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.

Copyright 1998-2014 Polycount