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Acaratus - Art WIP

polycounter lvl 11
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emptyslot polycounter lvl 11
Hi there! been browsing this forum for quite a while. and time for me to dump some stuff in here. All is gonna be for the game we are developing and im the one doing all the assets and art.

This is a open thread so i'm doing this to get feedback and suggestions on everything so when/if you have an opinion or thought please feel free to drop it and i will try to respond.

if you want to know more about the project or us then you can visit these links:
http://www.acaratus.com
http://www.indiedb.com/games/acaratus
https://www.facebook.com/acaratusGame?ref=hl

so here are some work in progress screengrabs from maya:

newLegs.jpg

a work in progress animation for one of the arms. the game will boast a load-out of different attachments to the body such as legs, arms, headplates, shields, steamexhausts and so on!

LookTest.jpg

a paintover of how its going to look ingame when lighting and post processing is done for the engine.

Castle_Level_Textures.jpg

another level work in progress =)

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