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[Unity] Agitha's Castle - Hand painted LoZ environment

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JamieRIOT polycounter lvl 6
Time to post up the early screenshots of what I have been working on at weekends for the past few weeks!

The environment I am creating is a remake of a beautiful little place from The Legend of Zelda: Twilight Princess. Nestled in the streets of Hyrule Castle Town sits a house called 'Agitha's Castle', a place where you take your collected bugs to a little girl (Agitha) in exchange for rupees.

I want to end up with a really solid hand-painted environment inside of Unity; two things I have yet to do in my 3d studies. I will be using Maya, Photoshop and Unity.

One of the better quality reference images I am working from. A lot of the others were taken with a camera from the TV screen and aren't great due to the Wii's crappy image quality:

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Here's the modelling inside of Maya:

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I plan on modelling the 24 insects from Twilight Princess to go in this environment too.

Next update will be once I have unwrapped and have one asset to a decent standard to show the style I am shooting for with this piece. Either that or I will be back crying out for help!

Thanks for taking your time to look at my work, I'm looking forward to any crits and comments! :)

Jamie

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