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Character Topology Study

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Brandon.LaFrance polycount sponsor
Most of my work has been hi-res sculpting up until this point. I have a sneaking suspicion that if I'm ever going to be a successful character artist in the game industry, I'm going to have to know a thing or two about topology. I've spent the last couple of days pouring over as much reference as I can. Here is the result. Hands and feet coming soon!

topologyBody.jpg

topologyHead.jpg

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