Hi everyone, this will be my first real post here on Polycount. I have been lurking around the forums for a few years now and from looking at all the amazing work that goes on here, I have decided it's finally time for me to start creating some game content! I figured Dota 2 was as good a place to start as any so I've got going today with some concepts for a Drow Ranger bow.
I would love any feedback you guys are able to give and please, don't hold back, I can take criticism.
I decided to go with the Thornwood bow as I felt this one made the most sense within the Drow Rangers story. Here is the base mesh, I can't help but feel I am going wrong somewhere, This is my first real attempt at modelling for games, my previous background has always been high poly modelling so any feedback would be greatly appreciated!