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Tutorial: Complex material creation in Marmoset Toolbag

As some of you probably saw in my Leica thread, I'm going to be doing some tutorials and documentation for Marmoset Toolbag. I'm really excited to take up a more permanent position on the Marmoset team and even more excited about some of things that we'll be working on in the future (*ahem* http://www.polycount.com/forum/showthread.php?t=115236).

We just got the first one up, so check it out!

http://www.marmoset.co/toolbag/learn/materials

It goes over the basics of material creation, how Toolbag's unique image based lighting system affects your textures as well as covering some of the common material types you might want to mimic in your textures.

I hope you guys find this useful, I'm going to be doing a series of tutorials in the near future so keep an eye out. I've got another writeup covering the displacement mapping stuff here that is just about done.

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