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.dds mipmap viewport render in max.. how?

polycounter lvl 5
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deohboeh polycounter lvl 5
I am quite confused.. I have a mipmap http://www.crazybump.com/MipmapTest.dds.zip
that i took from http://www.polycount.com/forum/archive/index.php/t-60842.html
the concept is that the colours will change with the distance from the camera according to the mip map level(?)..
i am trying to render it in viewport and render it as image through mental ray.. It wont work.. it wont change its mip map thingie in viewport or render.. I changed to d3d, opengl same issue..
I made mip map look at linear nearer no change..
I need some help please i have been searching all day to no avail.. please help..
am using 3ds max on a macbook pro 15” 2011(late) through bootcamp.. ati6700 HD intel i7

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