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[Dota2] - Death Prophet - Immortal Fate

loretah
polycounter lvl 7
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loretah polycounter lvl 7
My last entry for the challenge, a set for the Death Prophet.

This is what I have for now:

a8XMu.png

I know it doesn't look like much, I hope to give it some life (hehe, get it.. because death and all) with details, colors and some blooood :D

I can see skinning will be a real challenge as it seems that the LOD1 of the body has not been included in the files.

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  • loretah
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    loretah polycounter lvl 7
    Normal map applied in Maya.
    J81Bf.png

    I'm not sure about the laces in the front, I'll see what I can tweak to make it more interesting. Going to start texturing.

    The scaft is actually in the belt slot; it seems that some liberties can be taken with exactly where some items are placed, so I made gloves fro that slot to replace the scarf.
  • loretah
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    loretah polycounter lvl 7
    Texturing so far:

    98kpU.png

    I removed the laces on the front. I need to create the alpha for the ripped dress, and try to dirty it up a bit.
  • loretah
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    loretah polycounter lvl 7
    After spending the last few days trying several blood stains and all
    kinds of dirt on her clothes, I never liked the result. I was trying
    to get closer to her original outfit, but it wasn't what I had in
    mind. I originally wanted to make her less decaying, as if she had
    died only a few times; so I left her pretty clean after all :D

    As for the skinning it was quite easy, there are 2 or 3 minor clipping issues that I could not get rid off as much as I tried (certain movements show a bit of her wrists going through the arm wraps, and the tip of a shoulder blade through her armor).

    jDSIq.jpg

    Here is the collection
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