About time I posted an update. Heres a quick marmoset grab, I havent played with any shaders, theres no spec just pure diffuse and normal at the mo. I'll be tinkering with the textures over the next few days then I'll create masks later in the week when I have time.
I'm gona rework the hat as I noticed a fair amount of clipping towards the back of the hat during his run cycle, I'll just curl up the back corner (with the ear coming through) as its just intersecting with his backpack. I'll also sculpt in the stitches as the normal map I made was always just a quick sculpt.
Expect something closer to the the final textures next time. I'll then sort the masks and I'm done
Let me know what you guys think.