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Maya Flatten Mapping?

polycounter lvl 12
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Gazu polycounter lvl 12
Hi Polycount!

Is it possible to Flatten UVs in Maya like Flatten Mapping in max?
Maybe with a plug-in, extension or something like that?

I really like the Iron in TexTools, but i dont want to work with max.
Would be nice when there is a solution, i know i must push my skills, too ;)

Here is the Problemmesh:
4m8rs5jd9ipi.png

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