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created [Dota2] – Beastmaster – Red Talon
on 10-14-2012 10:31 PM
Hey guys, I'm working with a buddy of mine ( jameshall) on a new item set for the Beastmaster.
We'll keep updating as we go, but here are some early iterations of what we're thinking:
Update 12/3/12, final version!! WIP is below that.
Special thanks to LeoJr
update 10-21-12: This is the one we're going with for now, what do you guys think?
10/24/12 Update:
Update: 10/27/12 - Still messing with the skull on his belt..
James is making a new weapon so we'll have that done hopefully this week. Going to move onto the bracers soon.
Update 10/31/12: I did 2 versions of the fur and the centerpiece for the belt...Not sure which one I want to go with. I'm worried the fur on the back will be too noisy with the war-horn (once I make it).
update 11/4/12 - Here are the axes James made; I'm probably gonna go with 1, and add the feathers from 5. We were gonna do a weapon piece for the shoulder as well, but the geometry count is running high, so I'm using the rest on some bigger feathers around the mantle.
Update 11/6/12 - Moving on now since time is winding down. Working on the low poly models for the body.
Last sculpting update before baking.

Last edited by Tickwomp; 12-03-2012 at 11:55 PM..
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, line,
96 Posts,
Join Date Jan 2011,
Location New Orleans, LA
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Really liking V1! Good luck!
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, vertex,
26 Posts,
Join Date Jun 2010,
Location Dallas, TX
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Hey all, here is the concept we're goin with.
(Edited to add to the top post)
Last edited by Tickwomp; 10-21-2012 at 12:34 AM..
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, line,
96 Posts,
Join Date Jan 2011,
Location New Orleans, LA
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Looks good!
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, triangle,
263 Posts,
Join Date Mar 2012,
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Amazing!
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, spline,
194 Posts,
Join Date Dec 2011,
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You could make the hood lift a bit on the sides since he has horns. Doing really well though so keep it up
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, line,
59 Posts,
Join Date Oct 2012,
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V1 looks amazing. I think an interesting idea would be if the horns impaled thru the hood.
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3 Posts,
Join Date Oct 2012,
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yeah hopefully later today or tomorrow we'll have the animals armor designs done.
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, null,
6 Posts,
Join Date Jun 2012,
Location New Orleans
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Awesome, he maybe needs a bigger shoulder
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, vertex,
48 Posts,
Join Date Jul 2012,
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Updated with the zbrush sculpt. Once I do the hanging belt I'll probably size it up depending on how it reads from far away.
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, line,
96 Posts,
Join Date Jan 2011,
Location New Orleans, LA
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Nice concepts!
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, Moderator++,
1,545 Posts,
Join Date Oct 2004,
Location Austin Texas!
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Imo you need to change the shape of those axes enormously because they are an exact replicate of the "Malevolent Gladiators Hacker" from World of Warcraft.
http://us.battle.net/wow/en/item/85132
Yea i can see you changed some designs slightly, but try not to restrict yourself to mimicking other items that are already created. You are a good artist and you can probably make something better than that axe. Using your own imagination is the greatest quality a artist can have.
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, null,
12 Posts,
Join Date Oct 2012,
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updated with the new sculpt. James is drawing up a new weapon so we should get that in soon.
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, line,
96 Posts,
Join Date Jan 2011,
Location New Orleans, LA
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Nice one guys
is good to see a lot of people doing beast master sets =]
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, polycounter,
991 Posts,
Join Date Mar 2011,
Location São Paulo - Brazil
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Thanks everyone for the replies  Beastmaster is actually pretty fun to work on. I updated with where I'm at now, but I'm still deciding which fur and which skull to go with. I also need to make the hanging war-horn on his belt, so I'm worried it might get messy with the noisy fur.
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, line,
96 Posts,
Join Date Jan 2011,
Location New Orleans, LA
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Just make the fur details simple enough to read and big just don't put so many and you should be fine. Looking good, go go go.
Final critic: Do what you think is best for your designs.
Blogfolio
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, card carrying polycounter,
2,394 Posts,
Join Date Jan 2005,
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Just updated the sculpt. I've started on the low-poly armor, but i still need to do the weapon and add something over his default sleeve
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, line,
96 Posts,
Join Date Jan 2011,
Location New Orleans, LA
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Updated for the final submission. Final touch ups all done. Wish everyone the best of luck.
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, null,
6 Posts,
Join Date Jun 2012,
Location New Orleans
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Looks like you made it, congrats!
Last edited by Naso; 12-12-2012 at 07:31 PM..
- Naso
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, spline,
142 Posts,
Join Date May 2010,
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HUURRRGGH, I can't believe it! Thanks everyone, I'm honored just to be considered with all the other great entries...Wow.
Congrats to everyone who even finished, because I didn't think I was going to in the hours leading to submission :O w00t
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, line,
96 Posts,
Join Date Jan 2011,
Location New Orleans, LA
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Woohoo!
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, vertex,
26 Posts,
Join Date Jun 2010,
Location Dallas, TX
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!!! Congrats!!!
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, polycounter,
855 Posts,
Join Date Sep 2009,
Location Seattle
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Congrats! Always was my favorite Beast master set.
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, triangle,
263 Posts,
Join Date Mar 2012,
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Congrats dude! Awesome win and with such tough competition! 
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, polycounter,
1,100 Posts,
Join Date Sep 2007,
Location Widgee, Australia
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