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K-PAX's Avatar
Old (#1)
all done! my NEC set have finish.

enjoy ;)











nec is my favorite hero~

c&c are welcome.

just finish sketch.


Last edited by K-PAX; 12-02-2012 at 01:16 AM..
Offline , spline, 107 Posts, Join Date Oct 2012,  
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shanks37's Avatar
Old (#2)
looks fantastic overall. hat is the only iffy part.

maybe try something more like a catholic cardinals hat since that still fits with both your upward spikes motif and his deathpope persona.
Offline , line, 89 Posts, Join Date Oct 2012,  
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K-PAX's Avatar
Old (#3)


upate,color it~

i have redesign the hat.

Last edited by K-PAX; 10-18-2012 at 09:06 AM..
Offline , spline, 107 Posts, Join Date Oct 2012,  
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Spudnik's Avatar
Old (#4)
Great! The only thing I don't like is the mustache because he doesn't .. you know ... have a nose. So I think it'd look kinda weird.
Offline , dedicated polycounter, 1,537 Posts, Join Date Jul 2011, Location Germany  
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Futashia's Avatar
Old (#5)
omg nice armor set! i'm looking forward to seeing this modelled!!!
Offline , spline, 101 Posts, Join Date Aug 2012,  
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LuCh!'s Avatar
Old (#6)
haha, Spudnik has a point there! xP
love the schyte
Offline , triangle, 265 Posts, Join Date Mar 2012, Location Belgium  
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diegoleeon's Avatar
Old (#7)
Looks like a powerful wizard set. looking forward to the detailed model
Offline 15 Posts, Join Date Oct 2012,  
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K-PAX's Avatar
Old (#8)
no time to update...
now this is weapon model.
Offline , spline, 107 Posts, Join Date Oct 2012,  
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Echronos's Avatar
Old (#9)
Wow man...this weapon looks REALLY cool! Can't wait to see it finished
[URL="http://www.polycount.com/forum/showthread.php?p=1690571#post1690571[/URL]
Offline , line, 84 Posts, Join Date Feb 2012,  
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Pina's Avatar
Old (#10)
I kind of like the moustache and beard.
The weapon is great!
Offline , spline, 138 Posts, Join Date Oct 2012, Location Portugal  
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K-PAX's Avatar
Old (#11)
I have finish all the texture..a little tired.

Offline , spline, 107 Posts, Join Date Oct 2012,  
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Sirot's Avatar
Old (#12)
That is a lovely shoulder armor design! It looks so good from the back

Nice work!
Offline , null, 11 Posts, Join Date Nov 2012,  
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AimBiZ's Avatar
Old (#13)
Digging the design. Great job!
Offline , dedicated polycounter, 1,305 Posts, Join Date Dec 2007,  
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Lennyagony's Avatar
Old (#14)
Whoa! killing it K-Pax!
Offline , polygon, 552 Posts, Join Date Sep 2009, Location Australia  
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ike_ike's Avatar
Old (#15)
the shoulders and weapon look really good but i'm not sure about how the beard attaches to the face. it looks kinda like a fake beard just glued to his chin at the moment. maybe just blend the colours a bit more so it integrates better?
Offline , triangle, 279 Posts, Join Date Jul 2011, Location ostraya  
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K-PAX's Avatar
Old (#16)
Quote:
Originally Posted by Sirot View Post
That is a lovely shoulder armor design! It looks so good from the back

Nice work!
thx guy ~
Offline , spline, 107 Posts, Join Date Oct 2012,  
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K-PAX's Avatar
Old (#17)
Quote:
Originally Posted by beetrootChan View Post
the shoulders and weapon look really good but i'm not sure about how the beard attaches to the face. it looks kinda like a fake beard just glued to his chin at the moment. maybe just blend the colours a bit more so it integrates better?
i know your mearning. there are some defective about my design and model. because i have no more time. i will think about it then adjust it. thank for your comment ;)

Last edited by K-PAX; 12-02-2012 at 07:24 PM..
Offline , spline, 107 Posts, Join Date Oct 2012,  
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Tamarin's Avatar
Old (#18)
I love the weapon. Nice work over all.
AKA Blender2Dota AKA Zenchuck AKA Andrew Amundrud
Offline , triangle, 299 Posts, Join Date Jul 2006, Location Quebec, QC  
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K-PAX's Avatar
Old (#19)
Quote:
Originally Posted by Tamarin View Post
I love the weapon. Nice work over all.
Thx,Overpraise
Offline , spline, 107 Posts, Join Date Oct 2012,  
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K-PAX's Avatar
Old (#20)
i have upload some game view pic
Offline , spline, 107 Posts, Join Date Oct 2012,  
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bugball's Avatar
Old (#21)
aghh I'm still trying to figurate how to ake my set work ingame, i mean, full set not piece by piece
Offline , vertex, 46 Posts, Join Date Jul 2012,  
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K-PAX's Avatar
Old (#22)
Quote:
Originally Posted by bugball View Post
aghh I'm still trying to figurate how to ake my set work ingame, i mean, full set not piece by piece
you can follow this link
http://www.polycount.com/forum/showp...postcount=2728
Offline , spline, 107 Posts, Join Date Oct 2012,  
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