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How To Model These Shapes?

Hi guys,

been using maya for a long time, but never had to really model any shapes/pipes that are quite intricate. I know Max has this really nice function to rotate certain degrees etc; but maya seems to be quite lacking; if i extrude a cylinder then rotate - i have no idea what angle I'm using etc;

Anyway,

Which is the best way to tackle these shapes for my current Church project?

image2lo.jpg

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Greatly appreciated

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