created Transformers: Fall of Cybertron art dump (VERY image heavy!)on 08-21-2012 01:28 PM
Hello awesome people! Transformers: Fall of Cybertron is out today, so a few of us polycounters who worked on the game would love to share some work with you! I am so proud of this game! Hope you all enjoy!
My major responsibilities for the game was prop and destructible creation. I focused on a lot of game play oriented art such as pickups, the weapons, and destructibles.
I was brought on in November as a prop artist, but through expressing my interest in doing environment art they then moved me onto a multiplayer map and some campaign spaces. I was on the game for about a year and a half. It was half prop artist and then the rest environment artist.
I created alot more pieces for the Optimus level than the grimlock level. I mostly set dressed and helped finish the lighting on the Grimlock level. The optimus and multiplayer level i set dressed and lit.