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created Spacemobs, 3D illustration Wiptopic
on 07-21-2012 08:16 AM
No time to rest and a project isnt a project without a topic
I made this sketch yesterday that started out from some black blurs on a canvas and i`ve decided i`m making a 3d illustration out of this.
I`ve learned some rendering stuff while creating my SB tentacle girl and i plan on expanding that knowledge with this project
When i painted this i didnt have any of these actors in mind but when i added the title i kind of started thinking of who could possibly play these characters as voiceactors would it really be a cgmovie. From their facial trademarks i picked these three actors and now for the 3d illustration i`ll be using them as reference to get some more hints in there.

Last edited by Ravenslayer; 07-21-2012 at 08:19 AM..
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, dedicated polycounter,
1,871 Posts,
Join Date Feb 2008,
Location Antwerp, Belgium
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Heh, this looks really cool  Sweet sketch as well.
Steve Buscemi looks like himself 
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, polycounter,
1,097 Posts,
Join Date May 2010,
Location Norway
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Damn thats awesome haha
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, polygon,
517 Posts,
Join Date Nov 2011,
Location Newzealand
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tnx guys, for those interested im livestreaming while i work on this.
http://www.livestream.com/polydrawer
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, dedicated polycounter,
1,871 Posts,
Join Date Feb 2008,
Location Antwerp, Belgium
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the teeth really sell Gary Busey, thank-you for making this 
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, card carrying polycounter,
2,474 Posts,
Join Date Apr 2009,
Location Vancouver BC
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tnx scudz ^^
a first wip, im sculpting the entire character just to get a feel for the anatomy of it.
most stuff will probably be covered but still its good practice

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, dedicated polycounter,
1,871 Posts,
Join Date Feb 2008,
Location Antwerp, Belgium
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hahah this is awesome keep going!
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, dedicated polycounter,
1,787 Posts,
Join Date Oct 2008,
Location Vancouver, BC
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looking awesome. love the concept
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, polygon,
575 Posts,
Join Date Nov 2009,
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tnx guys ^^
Blocked in some of the clothes

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, dedicated polycounter,
1,871 Posts,
Join Date Feb 2008,
Location Antwerp, Belgium
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his teeth make me happy. so very happy.
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, polygon,
648 Posts,
Join Date Mar 2011,
Location San Diego
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haha this is great man! Awesome concept
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, triangle,
359 Posts,
Join Date Jul 2010,
Location Australia
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I prefer the square shape of the collar spikes in the concept but yeah, swEEEEEEt
how are you going to his/it's hair?
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, card carrying polycounter,
2,474 Posts,
Join Date Apr 2009,
Location Vancouver BC
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Sweet concept. I'm loving where this is heading and the progress so far is awesome 
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, line,
52 Posts,
Join Date Jun 2010,
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tnx guys ^^
Scudz : i`m not sure yet, i might give it a try with fibermesh and export the splines out to max lateron
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, dedicated polycounter,
1,871 Posts,
Join Date Feb 2008,
Location Antwerp, Belgium
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did a quick blocking of the middle guy

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, dedicated polycounter,
1,871 Posts,
Join Date Feb 2008,
Location Antwerp, Belgium
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sweet Zandozan
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, dedicated polycounter,
1,686 Posts,
Join Date Sep 2009,
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Cool sketches! And your works are awesome!
All beautiful things come from life and a render farm !
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, triangle,
259 Posts,
Join Date Feb 2012,
Location China
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for sure man this really stands out, very creative!
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, spline,
121 Posts,
Join Date Apr 2010,
Location dallas,tx
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haha tnx guys
small update for the third characters

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, dedicated polycounter,
1,871 Posts,
Join Date Feb 2008,
Location Antwerp, Belgium
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