Hi, first time posting and also my first attempted high res. I'm at the stage where I'm satisfied with how it looks (It's a Red Alert 2 Prism Tank) and was just curious if anyone had some tips/links/tuts for getting a good render for portfolio use. (specifically with mental ray since UDK can't handle the high poly.
I just made a simple AO mat and slapped it on in Maya but...I feel like there are more steps to it.
Also, I'm open to any crits.
oh yeah, I did do a search in forums but whenever I found a link it was either dead or some random render tutorial for animators.