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Nope, that just re-centers it on my sculpt. I think my file is messed up and i just gotta deal with it. creating a new camera should solve the problem...
When I create a new camera, it puts it in the middle of my sculpt and doesnt let me zoom or track even though they arent locked. When I click reset on the new camera, it keeps the same messed up rotation orientation on my model. I feel like this is some kind of bug. I might try reimporting the sculpt to a new file.
edit: I reimported and its still messed up. It's as if I rotated the model but I never did, I've just been sculpting on it.
edit2: yep its rotated... dont know how that happened
Last edited by Macattackk; 07-02-2012 at 06:14 PM..
Indie Video Game Developer
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