news
forum
wiki
about
contact us
us shop
eu shop
twitter
Author :
the Escape: a Polycount Challenge
User Name
Password
Remember Me?
Register
FAQ
Members List
Calendar
Search
Today's Posts
Mark Forums Read
Polycount Forum
>
3D & 2D Videogame Art
>
Pimping and Previews
Graze- Arena Net Art test
(#
1
)
Graze
created
Graze- Arena Net Art test
on 06-16-2012 04:37 PM
Might as well give this a shot. I'm going to make the female character since i think she looks bad ass. Here is the concept.
Were all students of life!!
Website
My Blog
Deviantart
Graze: Artwork
Offline
, spline,
118 Posts,
Join Date Aug 2011,
Location UK
Graze
View Public Profile
Send a private message to Graze
Visit Graze's homepage!
Find all posts by Graze
(#
2
)
Graze
on 06-20-2012 07:04 AM
Been working on the female body, time to move onto the clothes.
Were all students of life!!
Website
My Blog
Deviantart
Graze: Artwork
Offline
, spline,
118 Posts,
Join Date Aug 2011,
Location UK
Graze
View Public Profile
Send a private message to Graze
Visit Graze's homepage!
Find all posts by Graze
(#
3
)
frell
on 06-20-2012 07:19 AM
Looks good. She is 8 heads tall but for some reason she still looks short. The feet may* be too big along with the shins and ankles.
Great sculpt though
Offline
, card carrying polycounter,
2,167 Posts,
Join Date Mar 2010,
Location Were I can art
frell
View Public Profile
Send a private message to frell
Find all posts by frell
(#
4
)
PDC
on 06-20-2012 08:36 AM
I agree with frell, she looks a little short/thick proportionally. I think if you slim her down, she'll read closer to the concept.
DECIEL.NET
Offline
, spline,
120 Posts,
Join Date Mar 2011,
Location San Francisco, CA
PDC
View Public Profile
Send a private message to PDC
Visit PDC's homepage!
Find all posts by PDC
(#
5
)
Torch
on 06-23-2012 08:30 AM
Probably the hips are too wide, adding to the 'dumpy' short look. Definitely slim her down like the others said and will look a lot better!
Offline
, polycounter,
1,081 Posts,
Join Date Jul 2010,
Location London, UK
Torch
View Public Profile
Send a private message to Torch
Visit Torch's homepage!
Find all posts by Torch
(#
6
)
Graze
on 07-06-2012 10:44 AM
Thanks for the crits guys, worked on her a bit more. Ive been really busy so not spent alot of time on this, hopefully next week I can dedicate more time to it.
Were all students of life!!
Website
My Blog
Deviantart
Graze: Artwork
Offline
, spline,
118 Posts,
Join Date Aug 2011,
Location UK
Graze
View Public Profile
Send a private message to Graze
Visit Graze's homepage!
Find all posts by Graze
(#
7
)
GabeLamas
on 07-06-2012 12:02 PM
Yep. I do have to say this model is looking pretty good. Can't wait to see this made into an animate-able, lower res character.
Offline
, vertex,
34 Posts,
Join Date Feb 2012,
Location Houston, TX
GabeLamas
View Public Profile
Send a private message to GabeLamas
Find all posts by GabeLamas
«
Previous Thread
|
Next Thread
»
Thread Tools
Show Printable Version
Email this Page
Display Modes
Linear Mode
Switch to Hybrid Mode
Switch to Threaded Mode
Posting Rules
You
may not
post new threads
You
may not
post replies
You
may not
post attachments
You
may not
edit your posts
BB code
is
On
Smilies
are
On
[IMG]
code is
On
HTML code is
Off
Forum Rules
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
3D & 2D Videogame Art
Pimping and Previews
Technical Talk
UDK
Crytek Sandbox
Unity
Polycount Showcase
Digital Sketchbooks
General Forums
General Discussion
Archives
Contests And Challenges
Contests and Challenges - the ESCAPE
Contests & Challenges Archives
Contests and Challenges - the Voynich Manuscript
Steam Workshops
Dota 2
Team Fortress 2
Work Opportunities
Full time/Part time work (In-house, paid job opportunies)
Remote / Contract work (Freelance)
Royalties or Post-Launch Compensation Work
Unpaid Work (General requests, mod teams, niche projects, etc.)
Community
The Q-Branch Quote game!
news
forum
wiki
about
contact us
us shop
eu shop
twitter
Copyright 1998-2012 A. Risch
Contact Us
-
polycount
-
Archive
-
Top