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Toon eyes for udk

So I want to add a toon style character in to the UDK engine and animate it. However this toon character does not have perfectly spherical eyes rather it has flat eyes. Which I could animate in a modeling program with the help of lattices or FFD boxes, but that does not transfer to UDK. Or I can animate it my animating the texture, which also does not transfer well. Any ideas on how to implement them, and allow me the ability to move the pupils.

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