Author : disting


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bugo's Avatar
Old (#76)
I've been playing with Unity for a while as well. And I've only shipped one title since then. Called Holy Moly Dragons, a tower defense for iOS. It's also featured on Unity Games list: http://unity3d.com/gallery/made-with-unity/game-list





iTunes link: http://itunes.apple.com/us/app/holy-...429604358?mt=8

More to come soon!
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kHellstr's Avatar
Old (#77)
Hi

I have been making this pinball game with Unity:


and playable version in kongregate : xPinball

I have almost got physics and table logic to point that I can proceed fun part, making it to look good. Lately I have been come across lot of new things; normal maps, light mapping, baking etc. And now I have to learn how to implement those. I think I will bake all lightning to diffuse textures in this project, so every mesh/polygon has it own map, no tiling. I hope my texture budget allows that.

There was some damn good looking stuff in this thread, especially that pirate thing. I have lot to learn how to make graphics stand out.
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Richard Kain's Avatar
Old (#78)
I'm working on porting over a fairly basic card game to Unity 3D. While there has been a bit of a learning curve, I've actually been pretty pleased with how the software and scripting works.
who counts the polycounters?[BR]
www.willhawthorne.com
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Brice Vandemoortele's Avatar
Old (#79)
I participated in this small android project, released last Friday:
https://play.google.com/store/apps/d...talwarp.busted




We went for something a lot smaller than our previous attempt, something we could easily iterate on and add more visual content and bricks of gameplay.

There's still a lot left to do, garage, levels and tons of bugs to get rid of and so on...
Still, it's free, give it a try rate it, share it pliz
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4s4's Avatar
Old (#80)
Brice Vandemoortele, nice!

I'm Still working on my puzzleshooteraction game, getting closer to feature lock.

Newest video: http://youtu.be/JyUCuQt2zPo
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mospheric's Avatar
Old (#81)
Just started learning unity. Helping create a pipeline for getting assets in it for an educational game on the Ipad.
Environment/Prop Artist (Job Hunting!)
My Portfolio LinkedIn
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spahr's Avatar
Old (#82)
I currently work on these two games making the Environment Art.

http://www.familyguyonline.com/



http://mwtactics.com/

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Virion's Avatar
Old (#83)
My friend and I just made a simple 2D game with Unity. Yeap you could do a 2D game with it with some plugins.













iTunes link: http://itunes.apple.com/ae/app/waa-c...507719442?mt=8
Development Blog: http://blog.bigbunkerstudio.com
Facebook: https://www.facebook.com/bigbunkerstudio
Twitter: http://twitter.com/#!/BigBunkerStudio
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renderhjs's Avatar
Old (#84)
@Virion nice graphics, which 2d framework did you end up using?
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Virion's Avatar
Old (#85)
Quote:
Originally Posted by renderhjs View Post
@Virion nice graphics, which 2d framework did you end up using?
Thanks. We are using ex2D (the same framework used by The Other Brothers) it's very easy and handy especially for doing 2D sprite animation in unity.

http://www.ex-dev.com/ex2d/
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Eric Chadwick's Avatar
Old (#86)
We're using Unity to make a free-to-play robot RPG.
http://www.robot-rising.com/

Unity's been pretty awesome for us. We're adding some custom code, and we've made some custom tools, but the basics are pretty strong already.

I'm working on lighting and color palettes.






Last edited by Eric Chadwick; 10-22-2012 at 01:10 PM.. Reason: fix da borkd imgs
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Virion's Avatar
Old (#87)
Quote:
Originally Posted by Eric Chadwick View Post
We're using Unity to make a free-to-play robot RPG.
http://www.robot-rising.com/

Unity's been pretty awesome for us. We're adding some custom code, and we've made some custom tools, but the basics are pretty strong already.

I'm working on lighting and color palettes.





Looks fantastic!
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monster's Avatar
Old (#88)
That game is awesome! Nice work man!
Juan Martinez | Blog | Animator at Verse, Inc
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Eric Chadwick's Avatar
Old (#89)
Thanks guys!

A bunch of Polycounters are working on it too... ChaosEidolon, KDogma, Parnell, Rayph, Razgriz, Sectaurs, timwiese. Character, UI, Concept, and Enviro artists.
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ZeroCartin's Avatar
Old (#90)
Well, we are using this for almost all our internal projects. This is one of the main ones, the succesor of the old school win 95 game "Chip's Challenge" is "Chuck's Challenge".

My indy game studio! http://www.treeinteractivecr.com
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Eric Chadwick's Avatar
Old (#91)
Ha, that's cool! So many different gameplay mechanics in one game. Cool ideas!
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hannes d's Avatar
Old (#92)
i'm creating a little hack and slash game http://www.polycount.com/forum/showt...=100270&page=3
Offline , spline, 185 Posts, Join Date Sep 2011, Location belgium  
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spahr's Avatar
Old (#93)
Quote:
Originally Posted by Virion View Post
Thanks. We are using ex2D (the same framework used by The Other Brothers) it's very easy and handy especially for doing 2D sprite animation in unity.

http://www.ex-dev.com/ex2d/
Wow, played the first few levels. Looks great, surprisingly polished for a facebook-beta game. Once I went from wheels to mech legs, shit got real.
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