hmm, sp basically if you come up with a game light design that depends heavy on sharp stencil cold shadows, UDK is a no no. I wonder if cryengine 3 has similar issues. Thanks all you folks, i did light complexity test and it was red (i guess it was bad
) . So i removed all but 2 lights and it was fine again all green.
Sigh i should make my own master thread
, questions i have asked here never reieved feedback as search more you noob
your question has already been answered.