Half a year ago, Me and a friend set out to create a new, easy to implement modelviewer in webGL. This flowed from a feeling that almost all other solutions out there are either paid, hard to get right or require a plugin to function. Our aim has been to remove these obstacls and create something that just works!
Eventually we set out to make the SJViewer
. A simple to implement webGL ModelViewer.
Right now, a solid tutorial accompanies the viewer. It is our goal to completely automate this process: drag obj in program, get package ready to drop onto webserver. For now a little bit of work is still involved. But not much!
STILL IMAGE (HTML IS NOT ALLOWED ON POSTS):
You can find a working example here : http://www.jaccogoris.com/modelviewer.php
To download and start using it: http://www.jaccogoris.com/ViewerDownload.php
The tutorial on the second page is also included in the downloaded zip/rar.
Finally I'd like to make self advertisments:
My friend and main webGL/JS/GLSL dev: Seppe Rousseau
And me! Main OpenGL/C++/WIN32 Dev: Jacco Goris
Would be great if you'd drop by.
I hope this tool can help many of you to better showcase their stuff on their website and encourage you to contact any of us in case you run into trouble!
PS: I hope I posted this in the right place