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Vertex colors wrong after export FBX from Blender to Unity

Hi,


I know this topic was taken many times but I do not understand where mistake.
I tried a little experiment. I have a third-party FBX model with vertex colors applied on it, I import it in Unity and it's ok, I see the two vertex colors. But if I try to import the FBX into Blender, then without doing anything I export to FBX and import it in Unity I only see one color and not the other.


Why?


I use Blender 2.71


Thanks in advance.


-Kafar
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