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UVs in Modo aren't working

polycounter lvl 4
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Dubloon polycounter lvl 4
I recently started using Modo, (was using Max before) and so far I haven't had too many problems until now. I've unwrapped my model but when I bake a normal map in xNormal it seems like it isn't unwrapped.
Here's a screenie of Modo
kowMeZL.jpg
And here's my map
dFnxSK1.jpg
Thanks for your help.

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