@Meintevd WOW I need to research more, i just assumed the hexagram was the correct one - PENTAGRAM thats the one i need... lol. Will resculpt with new alpha. *feels stupid*
The potions were finished for now, with intent to go back to them after i get everything else lowpolyed - i agree the black holes are ugly, i'm going to saturate my AO bakes and bring down their opacity to fix that. The polycount is almost instantly halfed by removing the glass effect, if this were in an actual game i'd imagine some kind of fresnel shader could do the glass effect instead of geometry, but for the sake of a portfolio piece i'd like to keep the glass geo there, meaning that the polycount won't really shift dramaticly without losing silhouette (and the silhouette is almost too square already).
Also - i'm not sure if anybody noticed, but because of the transparent glass you can see that the cork stops without actually going into the glass - it's just resting on top. Bit of an oversight on my part and i'm going to fix that too.
*note to self, research demon stuff before putting the wrong symbols on work