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zBrush tileable plane

mobpapst
polycounter lvl 4
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mobpapst polycounter lvl 4
Hey guys,

i wanted to make a tileable floor piece. i set my zBrush canvas to 2048 by 2048 and frame my plane to the right size. when i grap the doc and export it as an psd to check in ps if it tiles i got a problem. on the horizontal its all ok but in the vertical axes i've a seam at the half of it at 1024. i tryed it out with a zbrush plane and with an exported one out of max by useing perfect square measures with grid snaping.

but i always get a seam at this place. hope you can help me on that.

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