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shabba's Avatar
Old (#1)
Hi All,
I recreated a scene from Mass Effect 3. It is currently only high poly objects. After discovering that this entire scene was created using tileable UV strips, I'm uncertain if I will progress forward or try an alternate approach.

All comments and criticisms are welcome!

REFERENCE/CONCEPT:


HS Study:














Feedback is greatly appreciated!
Offline , spline, 138 Posts, Join Date Feb 2009, Location Toronto, Canada  
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BelgianBoolean's Avatar
Old (#2)
Lovin this mate! I'm the the midst of an hs study myself, so I can appreciate the work. Haha.

Not a whole lot to crit. You're sticking super close to concept; but I'd love to see it pushed a bit further. Maybe include props just to spice it up a bit. You've gone some great modeling going on here, and it would be great to see some story to help enforce that. Depending on your goals though, that may not be in the cards. Either way, kickin work.
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Offline , triangle, 296 Posts, Join Date Apr 2011, Location Portland, Or. Send a message via Skype™ to BelgianBoolean  
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Darkleopard's Avatar
Old (#3)
Looking nice!

The major thing i noticed is the walkway is thiner in the concept then in the 3d piece but otherwise it looks great
Offline , polygon, 508 Posts, Join Date Feb 2012, Location Australia  
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shabba's Avatar
Old (#4)
@BelgianBoolean - Thanks! Do you mean the monitors, and some of the banding around the pipes? Or other game objects found in ME3? What is the HS study you're focusing on?

@Darkleopard - ahh good eye! tyty
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BelgianBoolean's Avatar
Old (#5)
I was thinking other props found in ME3. I love seeing environments that feel used or inhabited. So populating the area with props (i.e. trash, crates, etc These aren't the greatest examples) helps with that a bit and gives the area a bit more life.

This is my HS study http://www.polycount.com/forum/showthread.php?t=99208
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Offline , triangle, 296 Posts, Join Date Apr 2011, Location Portland, Or. Send a message via Skype™ to BelgianBoolean  
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systemic's Avatar
Old (#6)
Please, more. I'm very interested to see where this goes. So far, it looks like a great start.
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Chimp's Avatar
Old (#7)
looking pretty damn good so far
It'll be interesting to see how you take this to low-poly
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