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Rockstar New England - Technical Artist

polycounter lvl 7
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Rockstar North polycounter lvl 7
Rockstar New England is looking to hire a Technical Artist to help develop Rockstar’s next project. The ideal candidate will be a relentless problem solver, have at least 2 years in a similar role, and be able to work across multiple disciplines.


RESPONSIBILITIES

  • Proactively identify and solve problems before they affect the development team.
  • Implement new techniques and tools that increase art quality and efficiency.
  • Communicate solutions to art, design, and programming teams – including documentation and training others
  • Work with multiple team disciplines on optimization tasks and help create the best processes for future development.
  • Can demonstrate creativity and technical ability within the constraints of console development.
  • Strong communication and organizational skills.
  • Effective time management skills to meet deadlines without sacrificing quality.
  • Maintain performance/memory budgets.

REQUIREMENTS

  • Experience using 3dsMax as a technical artist.
  • Thorough understanding in developing pipelines and creating efficient user interfaces.
  • Familiarity working and developing in a multi-platform, multi-project environment.
  • Experience in other scripting and programming languages (Python, C#, WPF etc.) is a plus.
  • Industry experience is a requirement, preferring multiple shipped titles.
  • 2+ years of applicable professional experience as a technical artist with knowledge of engines and art pipelines.
  • Photography skills are a plus. A good eye for light and color.


If you feel you have the required skills and would like to send us your CV and work for review, please do so through the following link: https://hire.jobvite.com/j?aj=ola50fwk&s=Polycount
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