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Wild west house

polycounter lvl 10
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CoD67 polycounter lvl 10
My first try at modeling building . Any suggestions/feedback would be appreciated :)
NEQVJEN.jpg
beJXulJ.jpg
g1liU6b.jpg
LSagWNM.jpg

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  • DWalker
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    The curved bit at the front & rear would have been a facade; the actual roof was either flat or peaked.
    800px-Rhyolite_Train_Station_20061124.JPG
  • Sinking
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    Nice and clean for a first, congratulations! What I notice is the scale/proportion of the textures is a bit off. The walls and windows seem to have about the right (wood) scale, the roof and the porch seem too large. So you would have to scale up the Uvs to make them smaller again, or work on the actual texture.

    And the porch needs pillars and maybe a railing, too. The stairs look a bit tiny in comparison to the rest. Proportions are always the thing that make an object look more realistic or cartoony. You kinda hit the middle between these two, with some stuff looking realistic (in proportions) and some being overly large or small.
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