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Dr.cube's Avatar
Old (#1)
Hi guys, I'm have some issues with the normals on some stitches I'm working on for a hand. The the stitches get heavily distorted when I back them out from the level 7 of a model down to its Base.

Here is how the high poly looks:

And here is how it looks baked out :

Here is my typology, maybe that's causing the model to bake out oddly?


Any suggestions on how to fix this would be greatly a appropriated.
Offline , line, 58 Posts, Join Date Jul 2010,  
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Joopson's Avatar
Old (#2)
How are the UVs?

But hey, check out this thread:
http://www.polycount.com/forum/showthread.php?t=81154

It could very well be the issue.

Essentially, any deviations the low has from the curvature of the high causes distortion.
It may or may not be your problem.
Andrew Leslie - Environment and Prop Artist
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Offline , polycounter, 1,106 Posts, Join Date Dec 2006, Location Los Angeles  
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oglu's Avatar
Old (#3)
have you turned off "smooth target" in the bake settings..?
Offline , triangle, 340 Posts, Join Date Mar 2009,  
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