Hi guys, I'm have some issues with the normals on some stitches I'm working on for a hand. The the stitches get heavily distorted when I back them out from the level 7 of a model down to its Base.
Here is how the high poly looks:
And here is how it looks baked out :
Here is my typology, maybe that's causing the model to bake out oddly?
Any suggestions on how to fix this would be greatly a appropriated.