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UE4 Random Spehe when rendering videos through matinee...

Anyone know why I'm getting this random sphere in my video when I render them out? The only thing in the scene that cold possibly be relevant is the reflection sphere, but I don't believe that is the issue.

I don't have a fog volume or player starts anywhere my scene, not too sure what is causing this though...any ideas? :poly127::poly127::poly127:

wtf_zps2af28127.jpg~original

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  • ImSlightlyBored
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    ImSlightlyBored polycounter lvl 13
    I had this same issue last week. Took me an hour to get to the bottom of it, systematically removing all my actors and blueprints from the level until i was left with about 5 actors - and it still occured.
    Turns out, it's the default Pawn that Epic use for game modes that aren't defined or something like that.

    Long story short - it appears wherever your "Player Start in Level" actor is, in your level.
    My solution was to just move that miles out of the way as i'm purely doing a matinee sequence and no game.

    give that a go I guess.
  • tharle
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    tharle polycounter lvl 9
    i'm pretty sure there's a matinee setting for Render Player Pawn or similar that you can just uncheck
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