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Trees like Rime and The Witness?

Hey guys, i've been trying to get trees like Rime and The Witness. Rime-4.jpg
Anybody know how these might have been done? I'm thinking vertex normals, but i'm not sure how to do that in speedtree! Also, I know Rime uses Unreal engine, but i'm not sure how they might have implemented the trees... any help appreciated!

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