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UE3 Light Building Weirdess

polycounter lvl 3
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E.Coe polycounter lvl 3
Hello fellow UDK enthusiasts! I am reaching out for some help as thus far my efforts have turned out fruitless. I am currently trying to finish up my final UE3 level before moving on to UE4 and that sweet sweet PBR goodness. All of the sudden this weekend my light builds started coming out extremely bright almost as if it is in unlit mode. I deleted all of my lighting and replaced it with a single point light for testing, but the problem persists. I also checked my world properties and everything seems in order. I cant for the life of me figure out the issue so any help is greatly appreciated.
NOTE: Most textures are 2k and all of the light maps are set to 512.

Here are examples:

Lighting unbuilt:
aPGmHKs.jpg

Lighting built:
rkdQ4AT.jpg

Thank You for your advice!

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