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How to make a crumpled paper normal map

polycounter lvl 10
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Jet_Pilot polycounter lvl 10
Anyone have a suggestion on how to make a good looking normal map for crumpled paper? similar to this.
http://www.cgtextures.com/texview.php?id=14648&PHPSESSID=2jvetiks8j1elmtu8dpb04fc60
I'm looking for a nice clean look. I've tried normal map filters, crazy bump,nDo2, and Knald, but everything is kind of "pillowy".
I've seen the same effect done will on blue tarps as well.

Thanks

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