Reply
Reply
 
Thread Tools Display Modes
NobleWulf's Avatar
Old (#1)
This is my first model and I wanted to show you all. Looking for feedback. Thanks.

Original


Renderings






Offline , vertex, 27 Posts, Join Date Sep 2011, Location Pomona, CA Send a message via Skype™ to NobleWulf  
   Reply With Quote

Cordell Felix's Avatar
Old (#2)
looks like a button to me! haha.

If you want to match the photo more, your gonna have to get some more detail in there.
This is great for your first model!
Just needs that extra step.
There is alot more little peices of visible dirt and paint being flicked up.
Get some of those in there in the texture!
Right now the metal is reading more plastic, you might just need a more interesting light source or a better specular texture in there.
maybe even add a little dirt on the wall that goes along the edges of the square panel like in the picture. that thing has been sitting on that wall for awhile...make it look like it!!
Offline , triangle, 323 Posts, Join Date Jun 2010, Location Los Angeles Send a message via Skype™ to Cordell Felix  
   Reply With Quote

NobleWulf's Avatar
Old (#3)
Quote:
Originally Posted by Cordell Felix View Post
looks like a button to me! haha.

If you want to match the photo more, your gonna have to get some more detail in there.
This is great for your first model!
Just needs that extra step.
There is alot more little peices of visible dirt and paint being flicked up.
Get some of those in there in the texture!
Right now the metal is reading more plastic, you might just need a more interesting light source or a better specular texture in there.
maybe even add a little dirt on the wall that goes along the edges of the square panel like in the picture. that thing has been sitting on that wall for awhile...make it look like it!!
Thanks for the feedback. I am not that great at texturing
but I will improve in time.
Offline , vertex, 27 Posts, Join Date Sep 2011, Location Pomona, CA Send a message via Skype™ to NobleWulf  
   Reply With Quote

Darkleopard's Avatar
Old (#4)
Youve got the base colours in, which is great! Now make a couple more layers and slowly add dirt, grime, rust, fallen off paint, etc. Look at the way that the dirt and stuff is on the ref and try to mimic that.

Keep it up!
Offline , polygon, 508 Posts, Join Date Feb 2012, Location Australia  
   Reply With Quote

NobleWulf's Avatar
Old (#5)
Update







Offline , vertex, 27 Posts, Join Date Sep 2011, Location Pomona, CA Send a message via Skype™ to NobleWulf  
   Reply With Quote

respawnrt's Avatar
Old (#6)
you have no spec/gloss
Offline , triangle, 492 Posts, Join Date Dec 2011, Location Romania, Bucharest  
   Reply With Quote

yodude87's Avatar
Old (#7)
Quote:
Originally Posted by respawnrt View Post
you have no spec/gloss
this. try working a nice spec. remember that the key to a good metallic specular is a nice dose of contrast between bright and dark areas, and a dark gloss map. that usually gets you a nice metallic look, as a rule of thumb.
Environment artist -
portfolio

www.shownd.com/rodrigomaldonado
Offline , triangle, 493 Posts, Join Date Apr 2011, Location Somewhere in Europe :P  
   Reply With Quote

NobleWulf's Avatar
Old (#8)
Update







Offline , vertex, 27 Posts, Join Date Sep 2011, Location Pomona, CA Send a message via Skype™ to NobleWulf  
   Reply With Quote

WarrenM's Avatar
Old (#9)
Looks nice! Now we need wires and texture sheets.
Offline , polycounter, 1,231 Posts, Join Date Aug 2010,  
   Reply With Quote

NobleWulf's Avatar
Old (#10)
When I have the time I'll post those for you.
Offline , vertex, 27 Posts, Join Date Sep 2011, Location Pomona, CA Send a message via Skype™ to NobleWulf  
   Reply With Quote

dpadam450's Avatar
Old (#11)
Your normal map needs more than a 1 pixel edge. Not sure how you created it, but if you made the edge bigger, you would effectively make the normal map more deeper looking. Thats in regards to the circle thing in the middle.
Offline , spline, 164 Posts, Join Date Aug 2011,  
   Reply With Quote

NobleWulf's Avatar
Old (#12)
When I get some free time. I'll look into that. Thanks
Offline , vertex, 27 Posts, Join Date Sep 2011, Location Pomona, CA Send a message via Skype™ to NobleWulf  
   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 1998-2012 A. Risch