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Importing vertex colour from Max problem

polycounter lvl 18
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capone polycounter lvl 18
I can get vertex colour info to correctly display in Unreal4 via my 3DSmax FBX exporter. Problem is that if I make a change to the vertex colours (in max), export and then select on the prop in Unreal4 and select reimport, it changes but not correctly. Then if I force delete that mesh and drag my FBX into Unreal4 to make a new prop the latest vcol changes show correctly.

Any ideas what I can do to make 'reimport' work with vcolours better?

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