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polycounter lvl 5
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BavaMonster polycounter lvl 5
Hi everybody!
I'd like to have your suggestions about my portfolio on Artstation.
I want to present it as props/environment artist.

Any advice is accepted to improve the presentation of my projects.
Tell me what you think.

Here's the link to my page:
www.artstation.com/artist/indeedo

Thank you! :)

Replies

  • itzaspace
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    Looks really profesional.
    There are just a few of observations that i could sugest you, but probably is part of your style, but i think that you works needs more scratches and textures to look more realistic.
    And i recommend you to work also in low poly mesh.
    keep it up
  • Poinball
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    Poinball polycounter lvl 6
    itzaspace wrote: »
    Looks really profesional.
    There are just a few of observations that i could sugest you, but probably is part of your style, but i think that you works needs more scratches and textures to look more realistic.
    And i recommend you to work also in low poly mesh.
    keep it up

    +1 ! And we need to see the wireframe and the amound of triangle !
  • BavaMonster
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    BavaMonster polycounter lvl 5
    Thanks Guys!
    I'm on my way to put wireframe and maps on!
    #itzaspace: the last 3 project you see, flask, sword and pistol are all low poly game ready models.
    The other are all high poly and so polished by personal choice, but I could see how they torn out with some worn work.

    #Poinball: Yes you're absolutely right. I missed one of the most important part.
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