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detach all faces in maya?

Hello there!

I have a quick question for you guys, hope you can help me! do you know
if there is a way in maya to select an object and "explode" it into separate objects
based on each polygon face? I ve been trying with extract but then Ineed to select
each face and it becomes ultra long... does someone know a way or has a script
to achieve this? I am using maya 2015btw... thanks!

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