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Work from Battlefield: Hardline

Hi!

I'm Matt, currently the resident Sets/Environmentsman at Oculus Story Studio. Before that though, I was at Visceral Games for a couple years as an Environment Artist/Worldbuilder on Battlefield: Hardline.

Just finally got around to re-upping my portfolio site for the first time in many moons, most of which being my work on Hardline and thought y'all might wanna take a look. Needless to say, as with all colossal game productions it was the efforts of many many ice cold killer artists and designers, many of which I believe are polycount folk.

enjoy :)

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