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UDK Particles - Help with glitch?

http://imgur.com/6VZuf4F,QBjxfd6,gc94DK5#0

So first and second image are captured using screenshot, which only gets one frame - so the full effect is not visible in these. Third image shows the effect how it is visible (though I had both spirals on in it for some reason) as this is taken with my phone camera.

As you can see, the particles in the editor looks the same for both 1 and 2 - exactly what I want. A spiral using the Orbit module and vertical velocity. Easy peasy. In theory, this works great. But in the level, the particle rotation seems to get confused between the spiral's direction and the vertical, so keep flickering between the two orientations.

I am sure it's the Z velocity that's confusing it as if I turn off initial velocity, it forms a ring (from the Orbit) and does not flicker between the alignments.

Help?
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