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Vector displacement shaders

electricsauce
polycounter lvl 11
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electricsauce polycounter lvl 11
I finally figured out how to make vector displacement shaders work from Zbrush in UE4.

https://www.youtube.com/watch?v=zm13tOJmdG4

I plan on releasing a tutorial on it once I get maps from Xnormal working too. Does anyone have a model and map from mudbox that I can use?
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