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Hobbit House [CE3]

EMC3D
polycounter lvl 14
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EMC3D polycounter lvl 14
Hey hey,

About time to get some colour and foliage in my portfolio. Not too experienced with it so let's see how it goes! All feedback welcomed, got a lot to learn here.


Maya basic blockout - composition will be something like this but with a different fov / camera rotation:
1557307_10151985600572569_596852479_o.jpg


Initial grass test in engine, using this top of the hobbit hill for testing:
1502291_10152002993397569_855505051_o.jpg

Shot set up in CE3:
244cxex.jpg

Main inspiration:
2uhpohl.jpg

Feedback
- Hue Variation in foliage (to add at a later date)
- Change here
- Change here

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