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polycounter lvl 10
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acealmighty13 polycounter lvl 10
If there's one issue I cannot get resolved it's window materials. I have a material set for a mesh that has a window on it and can't seem to get the window correct. I've tried using BLEND_Masked and BLEND_Translucent and my results don't turn out the way I want. Is there a tutorial I can use that will set me straight? The tutorials I'm finding are not what I'm looking for. I've avoided this because it's the one thorn in my side I can't get out and I don't know why. More than likely, it's a simple answer too. Ha ha!

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