Reply
Reply
 
Thread Tools Display Modes
Paul68Rageous's Avatar
Old (#1)
Hey guys, I would wanna ask u for as most critics as possible, coz I am trying to achieve some rly decent realistic hands look and I am pretty unexxperiencxed with sculpting, here is my actual progress, for now only basic shapes:
Offline , spline, 155 Posts, Join Date Jan 2012,  
   Reply With Quote

Anthricus's Avatar
Old (#2)
the fingers look a tad chunky/ un sculpted, id try putting more detail into them and inbetween the fingers is a small webbing as youve put in on the thumb. it would make them much more realistic if you constantly reference your own hand and look at the structure.

also i think the wrist is slightly small either that or thats just my hands

hope that helps a bit mate
Offline , line, 57 Posts, Join Date Feb 2012, Location UK  
   Reply With Quote

David Wakelin's Avatar
Old (#3)
Hi, thought I'd post on here seeing as I've just modelled some hand like this

1. There is only an extremely faint if visible at certain angles at all 'y' shape on the palm. Yours is too deep, and not smoothed enough

2. Your wrist is looks fine from the front view, however on the side view it looks way too slim - literally like a pipe, the wrist slowly increases in girth as it develops to your forearm.

3. Youve added some bumps on each finger in the middle, although these are there - there again very very small - yours are huge, smooth them down as they consist of wrinkles where the skin folds not bumps, lower them and sculpt some very faint lines (they tend to be straight lines but from afar can see a form of a circle.

Like others said, just stare at 1 section of your model, then contrast it your hand before moving on!

Hope this helps
Offline , triangle, 324 Posts, Join Date Apr 2012, Location Leeds, United Kingdom  
   Reply With Quote

Paul68Rageous's Avatar
Old (#4)
Thanks guys for critics
Quote:
Originally Posted by David Wakelin View Post

1. There is only an extremely faint if visible at certain angles at all 'y' shape on the palm. Yours is too deep, and not smoothed enough
Hope this helps
Sry, but what u mean exactly?

and is this better? (btw I forgot, he will have sleeves so only hands will be visible and it will be thin man in age approx of 30yrs)
Offline , spline, 155 Posts, Join Date Jan 2012,  
   Reply With Quote

David Wakelin's Avatar
Old (#5)


Uploaded with ImageShack.us

1. Seems to be pinching slightly where the palm meets the finger, should inflate and deflate just before it reaches the finger like the others.

2. is the "Y" section I was talking about - your previous version was too harsh, you've done a wonderful job here.

3. there seems to be some pinching on the inside of the fingers, they should be smooth or smooth-ish like your thumb (which looks just a tiny bit flat from the second image - where i've ticked)

4. This is the section I mentioned, there should be faint creases or wrinkles like the quick representation I put next to it; you've put small bumps on each finger, look at your own hand for reference here.

5. the nails (it may be from the angle...) looks quite flat although there nails they should follow the shape of the finger and curve slightly.

Hope this helps
Offline , triangle, 324 Posts, Join Date Apr 2012, Location Leeds, United Kingdom  
   Reply With Quote

TehSplatt's Avatar
Old (#6)
PLEASE CHANGE YOUR MATTE CAP
My portfolio thing http://lukapavlovich.carbonmade.com/ --- Add me on steam >>> tehsplatt
Offline , polygon, 517 Posts, Join Date Nov 2011, Location Newzealand Send a message via MSN to TehSplatt  
   Reply With Quote

Paul68Rageous's Avatar
Old (#7)
Quote:
Originally Posted by David Wakelin View Post


4. This is the section I mentioned, there should be faint creases or wrinkles like the quick representation I put next to it; you've put small bumps on each finger, look at your own hand for reference here.

5. the nails (it may be from the angle...) looks quite flat although there nails they should follow the shape of the finger and curve slightly.

Hope this helps
Thanks man, I made some progress, just wondering now, if those wrinkles arent too much deep :/ what do u think? and I updated nails a bit
Offline , spline, 155 Posts, Join Date Jan 2012,  
   Reply With Quote

wolver's Avatar
Old (#8)
you might want to define the wrinkle on the finger here a bit more, it looks like the fingers are missing a joint from the top side tome

Offline , spline, 122 Posts, Join Date Feb 2011, Location england  
   Reply With Quote

Paul68Rageous's Avatar
Old (#9)
Thanks, so I made progress, any suggestions are welcome , coz I am going to make lowpoly mesh
Thanks for viewing ;)
Offline , spline, 155 Posts, Join Date Jan 2012,  
   Reply With Quote

Mask_Salesman's Avatar
Old (#10)
Nice start, the knuckles look a little disjointed, check the bone positions, the palm knuckle pad could do with more flab if you get what I mean, which would also define the creases more.

The finger nails could do with sharpening around the white nail edge to make them appear less curved.

Good luck with it
"Masks...You have...a lot. You, too...Will you be...a mask salesman?"
{ Portfolio - RISE OF THE TRIAD 2013 - LinkedIn }
Offline , triangle, 355 Posts, Join Date Nov 2009, Location UK  
   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 1998-2012 A. Risch