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Hobbit House [CE3]

EMC3D
polycounter lvl 7
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EMC3D polycounter lvl 7
Hey hey,

About time to get some colour and foliage in my portfolio. Not too experienced with it so let's see how it goes! All feedback welcomed, got a lot to learn here.


Maya basic blockout - composition will be something like this but with a different fov / camera rotation:
1557307_10151985600572569_596852479_o.jpg


Initial grass test in engine, using this top of the hobbit hill for testing:
1502291_10152002993397569_855505051_o.jpg

Shot set up in CE3:
244cxex.jpg

Main inspiration:
2uhpohl.jpg

Feedback
- Hue Variation in foliage (to add at a later date)
- Change here
- Change here

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