I have been performing contract work for several years now, alternating between characters, and background assets. With experience in Zbrush, Mudbox, and 3DS Max, I can digitally sculpt, as well as do hard surface modeling. I've been responsible for high res, low poly, uv's and texturing of characters and background assets from design sketches. Some games I've worked on include, Brothers in Arms: Hell's Highway, The Darkness II, and Super Monday Night Combat. My abilities are not limited to cartoon vs. realistic, I can do both.
To view examples of my work, please visit my gallery at http://replicasgallery.blogspot.com/
you can contact me at email@example.com
as well. Thanks for your time