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Specular difference between modular assets?

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jamescloudy polycounter lvl 4
Having what seems to be a lighting problem in UDK. This problem seems to apply to all models in the environment. Have tried a few fixes but no luck yet. The issue is particularly noticeable with modular assets (images below).

This issue is evident after baking and not when messing around with dynamic lighting.

Can anyone offer me any insight as to what is going wrong here.

Floor:
8wVdS

Wall:
8wVeX.jpg

Cheers all

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